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The source material Pivot uses is the same as that used in Morph creator. That means that you can manipulate the figure frame-by-frame. Morph creator however has several advantages over Pivot. Pivot does have an older build compared to Morph Creator, so it is more difficult to use for those of us who are more experienced with Morph Creator. Pivot is also much easier to share are view, as you can share the figure frames in Morph Creator by setting up a Morph Preset file with Adobe Bridge, but not so in Pivot. Nevertheless, it is possible to create a custom Morph Preset file that contains all of the frames of a Morph scene. Alternatively, Morph Builder is available.
As you can see here, there is no predefined sticker set that comes with Pivot, but this can easily be created. Any sticker can be imported into the program. Pivot Stick Figure Animator is essentially an animation editor, but also allows us to create our own stickers. Pivot can animate many body positions. ie: walking/running/dancing. d2c66b5586